Submitted by James West email@example.com
Disc Weights: 175g
Review: I throw backhand and sidearm depending on what I need at the time. So far the Champion Valkyrie is the only driver I have found (this includes the Champion Beast, Tee Bird, Eagle, and Orc) that is versitile enough to handle both styles equally. If I need distance the Valkyrie will easily give me over 200'(I am a beginner), but so will all of the others I have tried. What make the Valkyrie better is the sidearm versitility. All of the other discs will flutter or turnover too soon. The Valkyrie will fly straight an arrow only fading after well into the 200' range. That makes it great for straight shots down a fairway surrounded by trees. Only the Roc flies straight. All around this is my favorite driver.
Submitted by: firstname.lastname@example.org
I have been throwing this disc for about 7-8 months now and I've done just about everything to this disc and it can take a beating. When I throw this disc hyzer it will turn back over straight then fade left at the end of it's flight, when throw straight it will make a small right turn and fade left at the end of it's flight. This is my main driving disc in my bag now as it is great for distance. I have two of these a 174 gram and a 150 gram, one for a headwind and one for a tailwind.
By Blake Takkunen - the Webmaster - <email@example.com>
Innova-Champion's JK Valkyrie is a fast, slightly understable long-range driver. The newest addition to Juliana Korver's signature line, the JK Valkyrie is run with Innova's “taffy” plastic, a blend of the plastic from the KC Pro driver line and CE lines. This disc has a very low profile that is similar to the SE Valkyrie and noticeably lower than the DX and later CE runs. Flight-wise, the JK Valkyrie is somewhere in between the DX and CE models. It retains more of the DX's flight path while having the more stable flight characteristics of the CE version. More specifically, the JK Valkyrie has less lift, higher resistance to turn, more speed, a bit less glide, and similar fade when compared to the DX Valkyrie. For those unfamiliar with Valkyries, imagining a faster, longer, Polaris LS with a greater power requirement or an understable Z Reaper should hopefully give an impression of the JK Valkyrie's flight. Thrown slight hyzer, the JK Valkyrie will flatten quickly and hold a fairly straight flight. Depending upon your power, it might have a slight right turn before finishing slight left. The JK Valkyrie doesn't have much in the lift department and this line will usually keep the disc between 5-15' off the ground. Thrown anhyzer this disc will hold a long right curve before finishing slightly left. Don't expect monster s-curves out of this disc unless you can get plenty of height as its fade is in the final 10% of its flight. The JK Valkyrie does have a fairly high power requirement as the disc drops out of the air when it runs out of steam unless you can really crush it. Taking the elements into consideration, the JK Valkyrie behaves slightly overstable with a pronounced fade when thrown with a tailwind but is quite “flippy” into a headwind.
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