Any demand for a hotstamp tutorial?

Disc Artwork, Dying, Technique etc...

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Would you give an in-flip about a stamp tutorial?

Yes - I need the secrets that will win me the next Gateway contest
35
90%
No - I love clipart, big blocky sans serif fonts, pixelation, and painfully uniform line widths
4
10%
 
Total votes : 39

Any demand for a hotstamp tutorial?

Postby Leopard » Wed Jul 02, 2008 8:50 pm

Yo homies. I've had it with craptastic stamps. This has gotta stop :lol:

I was kicking around the idea of making a stamp design tutorial along the lines of Acid's dye tutorial. I realize there are far fewer people here designing stamps than doing dyes, but with so many clubs and events, there's bound to be a few who could benefit. At the least, there would be a resource to point your local artist toward. If your local TD hammers you with the uglies, you can send them and their stamp dude this way.

It would take me a while to put together, so I'm just checking to see if there's ANY demand for this type of thing. The dye stuff has been covered so well, and I'd love to see some of you guys branch out into stamps. You know as well as I do -- most TDs need better stamps.

As far as I know, the only user here who's dabbled in stamp design is Fritz. If you're down, then come outta the freakin woodwork.

A few topics that come to mind... software and basic tricks, technical considerations, 2D design principles for a round canvas, typography, image prep, digital drawing, and submission guidelines.

PS - I promise it won't be deleted :)
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Postby Roy » Wed Jul 02, 2008 8:56 pm

I'd like to see how it's done. 8)
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Postby DanTaylor » Wed Jul 02, 2008 9:00 pm

Show us the way Master Yoda.
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Postby Leopard » Wed Jul 02, 2008 9:00 pm

Roy wrote:I'd like to see how it's done. 8)

you mean the actual hotstamping? me too! we don't have a machine... yet 8)

this would just be the design part, not the process of hotstamping.
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Postby ferretdance03 » Wed Jul 02, 2008 9:05 pm

My thoughts are that most people need a design theory class, not necessarily a hot stamp design class. Anybody with photoshop thinks they are a designer these days. I guess not everybody has bad tastes or techniques, but it seems that a lot of people do.
Ah, maybe I do too. I might be a cynic...

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Postby Leopard » Wed Jul 02, 2008 9:33 pm

ferretdance03 wrote:My thoughts are that most people need a design theory class, not necessarily a hot stamp design class.

exactly... most of it is basic 2D design, just applied specifically to foil on a round canvas. there would be lots of links to external design tutorials, with explanations of what they are and how they apply. and also, for those who have a head start with photoshop and AI, some techniques specific to stamp-making.

nice stamp :)
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Postby mark12b » Wed Jul 02, 2008 11:47 pm

in the past i was a prepress geek for both offset and flexo, so i'd be really interested in the technical considerations for hotstamping. how fine can details get, what's the max solid area, does dominess matter, etc.
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Postby ferretdance03 » Thu Jul 03, 2008 6:09 am

ZAMson wrote:nice stamp :)
you did not fail

Thanks. I do need to take better pictures though...
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Postby some call me...tim? » Thu Jul 03, 2008 9:17 am

I think this would be neat as well. That way I don't have to pester other people who DO know how to make stamps to make them for me. :D
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Postby Hoey » Thu Jul 03, 2008 9:26 am

I would definately read it a few times...
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Postby Leopard » Thu Jul 03, 2008 12:04 pm

Tim_the_Enchanter wrote:I think this would be neat as well. That way I don't have to pester other people who DO know how to make stamps to make them for me. :D

doood.. there's already some demand for those woodpecker discs down here!

yeah, i carry printouts in my bag 8)
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Postby some call me...tim? » Thu Jul 03, 2008 1:00 pm

Hehe, sweet. It could be that I'll need to sell some (maybe a lot?) after the event...I decided to err on the side of caution when I put my order in. Should be here in a couple weeks! I'll be sure to post final pics once I have discs in hand.
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Postby DPJ88 » Sat Jul 05, 2008 1:46 am

I have also been dabbling in this type of design.

I do not know how good I am, but I look forward to my major (graphic design) right now I am only in my generals and havn't hit the interesting stuff yet.

I am an avid paintball player and recently did a design for a fellow player to have lazer engraved onto their marker. it was the first time I had ever been forced to work in a single tone.

here is what I came up with:
Image

and how it should look when the lazer engraving is complete:
Image

Granted I have not yet worked on a design for a hotstamp, I can't imagine it would be too far from what I have done on that project.

[edit]: not sure why the image tags are not working..
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Postby Leopard » Sat Jul 05, 2008 12:41 pm

DPJ88 wrote:Granted I have not yet worked on a design for a hotstamp, I can't imagine it would be too far from what I have done on that project.

sweet design! that would stamp up perfectly :)
great mockup too.

1-color is tricky, especially with textures. i just did my first stamp that was drawn entirely in pencil, with shading and all. had to learn new tricks to make it stampable, but the texture came out great.

btw, laser engraving = hotstamp die-making
and hotstamp design = free tourny entry and plastic 8)
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Postby DPJ88 » Sat Jul 05, 2008 3:28 pm

glad you like it.

yeah- 1 color is very tricky. what I ended up doing was taking a picture of a lion and put it in black and white- then upped the contrast til it was blocky and in patches. then I took a pen tool in photoshop and on a new layer, made shapes that covered the black patchy areas. it basically made a smoother, vector art image. then the bottom design was just something I whipped up with the pen tool as well (I based it off a brush someone made, can't take credit for dreaming up that tribal design) and that is how it turned out. I am pleased with it.

that is probably the best way to go as far as doing any sort of face/animal in black and white in my opinion.

[edit]: I'm sure you know all of this- since your the one doing the tutorial, but for future reference to anyone else.
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