Fr0sty711 wrote:ok but i see alot of people that have 10-15 different molds fit into those 5-6 catergories you listed. is that too many. i guess what i am saying is it ok to have a set up like this
Max is this for forehand? or really windy days?
or is it better to have something like this
Understable: pred you mean overstable?
Putter: Bagger GT
I have heard people tell me and other keep it simple but soo many bags on here i fell like have 4 stable drivers 2 max D drivers 2 understable 3 overstable 3 mids 2 putters. so just wondering what i should shoot for in molds
garublador wrote:Disc selection becomes a lot easier, too. Choosing the wrong beatness of Eagle might only mean you get a little more/less fade than you wanted. Choosing the wrong mold might mean you get more/less fade, more/less turn and more/less distance.
I had myself convinced to be content with my distance for about 5 minutes earlier this year. Then I threw a Wizard 350' and went right back to, "stay crappy but try to learn to throw farther" mode.cmlasley wrote:If I would just be content with 360' of golf D, and quit tweaking my form every 3 weeks, I could probably actually be a decent player, instead of the bottom of the barrel in the advanced class.
garublador wrote:IMO, learning your discs better is only a minor reason for minimalism. The really big benefit is learning more shots so you're controlling where discs go rather than just trying to let a disc "do it's thing." If you're reliant on separate discs for every single line, you'll be limited to how many lines you can throw by how many discs you can carry. If you learn to work discs and control them, the number of lines you can throw will be limitless.
Once you get good at controlling your discs knowing exactly what a dics will do is actually less important. As long as you have a general idea you can work a disc to get the line you want. Granted if you know the disc well you can get exactly the line you want, but you won't be nearly as limited by what the disc can do when you only know how to throw one way.
Disc selection becomes a lot easier, too. Choosing the wrong beatness of Eagle might only mean you get a little more/less fade than you wanted. Choosing the wrong mold might mean you get more/less fade, more/less turn and more/less distance.
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