CatPredator wrote:Ehh this is a stupid bet. Snap generates both speed and spin, but snap itself doesn't really have a great definition. Stability is related to the movement of air over and under the disc and the rotation of the disc. That being said, spin will generally stabilize a disc and speed will destabilize (flip) it.
Someone with no snap or speed won't be able to flip anything, while someone with huge snap and velocity will be able to flip everything.
More specifically, regarding spin and stabilization, more spin makes a disc more resistant to rotation other than on the axis it is spinning on. So, yes it will make discs more stable in the sense of lessening the tendency of a disc to flip. But at the same time, it is going to lessen the tendency of a disc to fade as well. In essence, it makes the disc straighter when thrown straight. Anhyzers will hold their angle longer and hyzers will hold their angle longer (meaning more lateral movement of the disc as opposed to fading downwards).
This also means that discs rotate slower when they do move, whether it be flipping over or fading. This allows players to throw a disc straight for a majority of the flight, and then finish with a sort of backwards fade as the disc turns very late.