Mike C wrote: http://www.youtube.com/watch?v=vvo1gFhV-LE
Also I'm wondering what sort of lines and heights should I be throwing for the D I'm after? With a Destroyer I try to release flat, let it glide over to the right for a bit before the fade kicks in. Same idea with the OLF but I aim about 10' higher and use more hyzer, and let it take a bit more of an S curve line.
I really want that 500' but feel like I hit a brick wall with distance.
Hey Hoss, it looks to me like you've got plenty of power to get it well past 450'. In the first video starting at 40 seconds you're powering over your drive on a hyzer flip turnover line. I did the same thing but with flippier discs like the katana and vulcan but they're too inconsistant in a wind and when they do turnover from higher anny lines they don't flex back forward like a more stable disc will. Sorry I can't help like others here on communicating the technical points but if its just
a distance line
I've got some ideas regarding a higher anny max D line you asked about in the OP.
Visualize this from the first video's 40 second mark point of view. I'd say that the down range apex height of that throw (when the disc must turn completely over to the right )is about half what I'm looking for my Z Nuke and about 10' lower than what I need to turn my Sword. The same first video 1 minute mark throw needs about 2-1/2 times the height at its apex for my Nuke. Anyway, start at the back right of the box with a run up line of the first big lone tree you come to on the left, duh... front left of box. I'm talking about the big lone tree just left of your hyzer flip line, currently your run up is 30-40' right of said tree. I'm usually thinking FOR MY Z NUKE that I need to have that angled left anny run up and then YANK the disc high and across my body with the intention of it riding that anny line all the way to ground to land on a line to the right of the little scrub tree/bush. You know the little tree way out 375' or so in the middle of the field in your vid. I'm not saying have it anny way out there to land right of the bush but the disc needs to track back that far during its turn to the right. When I half hit this line, My Z Nuke starts the turn around 300' but only turns about 30 feet or so right before it fades out from way high only to land left of the tee pad's direction or in line with tee pad for 440' or 460' on average respectively. However, when I pull the disc over and it really accellerates through that downward bending turn it'll travel as far right as the small tree or further then start flexing at about 20' high from there.
I like how your 3 step x-step is basically perpendicular to your target line, I use that for small boxes and control shots. Personally, I'm old and use a 5 step right foot forward towards the target line then step 45 degree or more to the left with my left foot then I'm perpendicular for my 3 step x-step. I also shorten it to 4 steps when the box is raised starting facing my target line then 45 degree left foot moving into x-step from there. However after watching you I see your right foot pointed almost 135 degrees away from your run up line. I might just steal that as I'm not getting my back to the target nearly enough or getting all possible reachback.
Another thing, I haven't thrown a destroyer but I have a tournament (star) sword which I've heard described as destroyerish and a seasoned champ orc. I can't put as much anny angle OR yank the Sword to the right due to less HSS and less LSS. If I try to pull the Sword over like my Nuke it turns and burns. My Orc has lost a fair amout of its LSS so it can take the higher bending anny line BUT again I don't try to turn it over as far right as the Z Nuke. Therefore the Orc apex anny angle is less steep than the Nuke and my sword needs to be even flatter anny with even less pull it over to the right. My best throw with the Nuke was 550' a couple weeks ago while the best throw with the Sword and Orc are both around 480' but they average around 440' to 450' on that high anny line. I'm thinking that I'll hit a few more trees with the sword to loosen up the HSS so it can turnover and be able to get good controlled golf line D with just a flatish pull. Currently, my sword wont turn over on a line you're currently throwing and will max out around 425'.
Hey check out my 7ontheline vid in the technique section around the 8:20 minute mark. I wasn't really warmed up and both the sword and orc were about 15-20' low and landed around the 430'+ mark; totally flubbed the Nuke.
One more thing, I've thrown a buddy's newish Z Nuke and it was a lot harder to turn over and the fade kicked in a lot sooner than my seasoned 7/10. I could tell it had the potential for 500'+ but just needed a lot of 20' away full power big tree wacks... prabably not so many if you're chopping wood. Cool Ion vid BTW, haven't had time to read your I'm switching from Wizards thread yet but I will.