Yeah, DGR is definitely relevant. You'll find graduate level discussion of disc golf at DGR. Blake sets a great standard.
Headwind distance: Sparkle Hurricane is great, maybe try a Force if you want to try and get more glide from flex shots or wind shots, or see if they give you more glide. Been watching Nate Doss carve up the course with his green Z Force. Ridiculous.
Distance & Work-horse driver: Beat Surge or Surge SS...depending on how much turn you want. Great discs all around. Again, the Z work quite well, so you can live long with them, and truly prosper. It's analagous to the Innova Wraith.
Fairway and Midrange: Dude, pick up a friggin Z Buzzz...(every Innova-sponsored player wishes they could have these in their bag!) and an ESP Cyclone (I prefer the flat to the domey, because they are more over-stable). You need these, and maybe a Predator, too, for over-stable duty at shorter ranges.
Putter: You're stuck with Discraft and DGA, they don't make any great stable or over-stable putters, this is their weakest link. And the Challenger is extremely variable from one run to the next (which is why I gave up on it). Titanic is an OK under-stable putter, but nothing to write home to Mom about. Gotta go with aviar, MVP Ion, or Gateway Wizard if you want great driving putters. Sorry.
Drivers: Starlite Wraith (158g), Gummy Champion Leopard (150g), 1st Run Z-Talon (150g)
Mid-Range: Star Classic Roc (146g), R-Pro Roc (157g)
Putt/Approach: Legacy Protege Clozer (158g), Glow DX Aviar (150g)