X Buzz, how does it compare?

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X Buzz, how does it compare?

Postby jgarcia9102 » Sun Aug 20, 2006 10:15 pm

So i throw a D buzz now, but its just so warped i just dont know how reliable it is. i havent necesarily had any problems with it, but i think ill have to replace it soon.

i love the X plastic, and i was wondering how the X buzz compared to the D. i carry a Cryztal as my lazer straight buzz, and my D was for hyzer flips and those great buzz shots that just seem to 'drift' off to the right without ever turning over. will the X do the same?

anyone with experience let me know!
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Postby Amateur » Mon Aug 21, 2006 2:43 am

The X buzzz does a nice job on those long right curves. I carried an X (RIP) :cry: and Z buzzz for that reason. I've found that the X buzzz was longer on the same line than the Z buzzz.
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Postby Rooster » Mon Aug 21, 2006 6:32 am

I carry an Z buzz for right turns. once it gets seasoned it perfect for these. if you release it hyzer it will flip up and then tail off to the left right at the end of its fight. these have very lilttle fade.
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Postby The Clergyman » Mon Aug 21, 2006 8:24 am

Rooster wrote:I carry an Z buzz for right turns. once it gets seasoned it perfect for these. if you release it hyzer it will flip up and then tail off to the left right at the end of its fight. these have very lilttle fade.


Wow. Mine does not do that. However, it is a new disc to me and far, far from broken in. So you're saying that the more broken it it gets, the less stable (course, I suppose that's true all the time).
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Postby adamschneider » Mon Aug 21, 2006 10:30 am

Supposedly the Breeze is more understable than the Buzzz, so might a Z Breeze act something like a beat-up X Buzzz?
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Postby Rob » Mon Aug 21, 2006 11:23 am

My beat in X-buzz was money for this shot. Gave me that perfect slight right turn. Thats why i was so pissed when i lost this disc. My game suffered greatly for a while. I now use a slightly beat in kc pro roc. I love how i can put it on a slight anyhyzer or hyzer line. Very versitale, and a big reason i recently took all the buzzs out of my bag and am now throwing Rocs.
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Postby The Clergyman » Mon Aug 21, 2006 11:51 am

Had a kc roc. Flew alright. Didn't feel good in my hand. To each their own, eh?
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Postby Amateur » Mon Aug 21, 2006 11:51 am

Clergyman-I have to throw my Z Buzzz pretty hard (250+ft) to get it to filp out of a hyzer and fade to the right. This limits it's usefulness for this kind of shot. The X Buzzz would do this with a 150ft throw.
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Postby TexasOutlaw » Mon Aug 21, 2006 2:09 pm

The x buzz breaks in nicely for longer distance than the z; however, it will start to turn on you which is why I carry a z midnight buzz still. I carry a pro D which starts out straight and gets slightly longer as it breaks in.

Keep throwing your d. When it starts to flip, you got your right turn disc. At this point pick up a z. I haven't thrown an esp or gt buzz (if they exist yet).

My midranges are pro d buzz, midnight elite z buss, and z wasp.
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Postby the invisible tree » Mon Aug 21, 2006 4:15 pm

TexasOutlaw wrote: I haven't thrown an esp or gt buzz (if they exist yet).


The GT Buzz definately exists.
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Postby The Clergyman » Mon Aug 21, 2006 8:13 pm

And ESP Buzz definately exists. I nearly bought one.
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Postby Rooster » Mon Aug 21, 2006 8:18 pm

The Clergyman wrote:And ESP Buzz definately exists. I nearly bought one.


you probably should.....
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Postby TexasOutlaw » Fri Aug 25, 2006 2:44 pm

How does the esp buzz compare to the z (or midnight if anyone throws them)?

I still like my pro d buzz for right turns and z for straight. The z simply holds it's stability longer than the x.
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Postby Rooster » Fri Aug 25, 2006 8:31 pm

the ESP buzz is exacly like the midnight. dead nuts straight with a very predictable fade at the end.
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Postby Blake_T » Sat Aug 26, 2006 1:22 pm

Didn't feel good in my hand. To each their own, eh?


to an extent...

my DG mentor doesn't like any rim with a bead or a wing notch.... so basically, he threw proto stingrays when they were brand new (~1987-88) and didn't upgrade drivers until 1998 when the XL came out.

i worked with him on his grip a month ago and it turns out that his grip had the wrong power focus, which is why certain parts of the rim came into play that shouldn't have.

i'm not very particular on feel because:

disc golf is a disc throwing contest. if it was a disc holding contest, then feel would matter, but alas, it is not.

my rule of thumb for disc feel in the hand: if it isn't drawing blood, then it isn't important.
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