I am a recovering disc whore.
I admit it. I have thrown just about every disc out there in one form or another in the last year since returning to disc golf. I have fallen prey to the idea that the "next" disc I get, will be the one to get me that last few "critical" yards of distance...
Alas, as I progress through all the discs, DX, Champion, Star, ESP, Elite X, KC Pros, and even a couple Gateway Wizards, I have discovered that the discs mean very little in the big scheme of things. I have reached a point where my max distance is just that, my MAX distance. I have also learned that scoring has very little to do with distance, up to a point, and much more to do with developing some kind of putter stroke.
This is not to say I have not learned a lot in process. If nothing else, I know that the disc will not save you, but it can hurt you, and I can throw decent scores without any "power" to speak of.
I also threw a big tournament, and this was also a huge eye opening experience. We had to play in conditions that did not allow all out ripping power for mere mortals, and birdies had to be gleaned on the lesser holes. Even throwing pars in these condiions was enough to do well in my class (even though the PRO who won Open was 52 strokes better than me for 84 holes of play). The comments about the record setting rounds played in pro (rain soaked course records) were best described as "insane hot putting" not 500 ft throws. It also came to light that technique is difficult to understand from pictures on the Internet, and nothing beats a little in person exposure.
So, in light of this, I am trying to find a disc that makes the most of my 80% power instead of 110% power. I am not a short thrower if traction is available, but this power leaks away quickly when throwing on slick, wet, muddy teeboxes.
In an effort to glean a little glide from my driver choices I dropeed the Star TeeRex for the Star Starfire as I found I couldachieve great distance, as good as the TeeRex wit hthe Starfire with a little less snap as the disc would complete its glide better at the end of the flight. Sadly, I lost one of my Starfires and I went to get another one, and the local store did not have another one, and my ass ached from the $18 price tag anyway.
So, in protest I said "screw this" and went to a stack of Discraft X plastic. This is actually my favorite plastic for grip. I grabbed two Crushes as a Starfire replacements and two Avengers to compare to the Crushes. I have to say I am very pleased with my choices, and a bit surprised also. I hope i can make this my workhorse driver.
The Crush is indeed very close to Starfire for me, but it has less fade and pretty much longer on average. I have no idea if they will break in poorly, but I do believe I can throw these further because of the added glide, some disc testing proved that I am at my max distance with this disc. I use a hole on my local course to judge and I pushing the limit (over 450'---e3ven though I do not agree with the sign on the hole) of my distance capability wit hthe Crush.
The X Avenger is more like a Star Sidewinder or DX Valk. I did not expect this. I expected a very overstable disc, but surprisingly it is more of a gliding heyser flip disc or anheyser disc. It can be thrown very far with medium power.
If the wind starts blasting I have my Star Monster which is more predictable than the old X Predator, but I may revisit this disc also if I ever find one that really catches my eye. The Monster simply cannot be flipped and is nearly as long as anything I have throw for "standard" distance (not depending on crazy glide).
The crazy thing is I can throw a new DX Aviar or KC Pro Aviar 350' but I can't throw a balls out driver 500'+ (local course sign distances, not my own). This is confusing. I have lots of speed out of the hand, a smooth spinning release, but have not mastered the glide of these new fast drivers. trying to add more UMPH just creates more torque and requires tremendous effort.