Discraft Nuke

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Re: Discraft Nuke

Postby riverboy » Sun Dec 20, 2009 7:25 pm

gator wrote:I didn't like the way my slave was working so I just threw it into the wall a couple times to break the damn thing in.

I didn't like the way those slaves were working so I just traded them away.

That slaves sitting at the bottom of the lake now.

good god!
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Re: Discraft Nuke

Postby Star Shark » Sun Dec 20, 2009 9:01 pm

Keeping the nuke out of reg production IS a good idea. Anyone remember how many Augusta Wraiths got sold? That might be the biggest selling first run of all time.
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Re: Discraft Nuke

Postby discspeed » Sun Dec 20, 2009 9:20 pm

Animix wrote:Keeping the nuke out of reg production IS a good idea. Anyone remember how many Augusta Wraiths got sold? That might be the biggest selling first run of all time.


Yeah, but when the Augusta Wraith came out it was the fastest stable disc available by some margin...That's why I bought them. That's not the case currently. You have a point though, there are many Discraft loyalists that have been throwing Surges and Forces as their Innova hucking competitors have been enjoying a considerable speed advantage for some time. Also, they have Nukes for $20 at my local stores, considerably less than most the 1st run Katanas were available for.
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Re: Discraft Nuke

Postby Frank Delicious » Sun Dec 20, 2009 9:21 pm

I'll probably pick one of these up if I get a giftcard for christmas.
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Re: Discraft Nuke

Postby JHBlader86 » Mon Dec 21, 2009 1:02 am

gator wrote:I didn't like the way my slave was working so I just threw it into the wall a couple times to break the damn thing in.

I didn't like the way those slaves were working so I just traded them away.

That slaves sitting at the bottom of the lake now.



The slave does everything you want it too! It's a real workhorse!

I wanted to try out my new slave that I bought so I took it out to the field today.

My slave is worth every penny.

Can't wait until my slave comes in!

The slave can really take a beating.
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Re: Discraft Nuke

Postby Frank Delicious » Mon Dec 21, 2009 7:36 am

Ok then, we are moving from ironic to a new territory I don't think we need to be in.
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Re: Discraft Nuke

Postby discspeed » Mon Dec 21, 2009 8:42 am

Frank Delicious wrote:Ok then, we are moving from ironic to a new territory I don't think we need to be in.


I agree...I'm starting to feel guilty for even starting it. :oops:

SO...Some people are telling me this disc is flippy, others that it's overstable....What's up with that? :D
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Re: Discraft Nuke

Postby Jeronimo » Mon Dec 21, 2009 8:46 am

Frank Delicious wrote:Ok then, we are moving from ironic to a new territory I don't think we need to be in.



Can you imagine what Nikko would do with his slave?
I am dumb.

...and a drama queen.
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Re: Discraft Nuke

Postby Frank Delicious » Mon Dec 21, 2009 8:54 am

Jeronimo wrote:
Frank Delicious wrote:Ok then, we are moving from ironic to a new territory I don't think we need to be in.



Can you imagine what Nikko would do with his slave?


Oh look, the last joke of this kind in this thread.
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Re: Discraft Nuke

Postby Lithicon » Tue Dec 22, 2009 3:47 pm

Hoping it's flippier than a 175 Star Tana, I threw one and didn't get to throw it much. Wasn't sure if I liked it much.
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Re: Discraft Nuke

Postby Timko » Tue Dec 22, 2009 10:41 pm

I was told they flew like a Star Boss by someone, but that person threw one of McCabe's prototypes. I did get to hold one of the fundraiser ones today, and it feels good in the hand.

I was told it wasn't flippier than the Katana.
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Re: Discraft Nuke

Postby Parks » Tue Dec 22, 2009 11:02 pm

Frank Delicious wrote:Oh look, the last joke of this kind in this thread.


Thomas Jefferson was the greatest disc golfer ever, because his only flipped... nevermind.
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Re: Discraft Nuke

Postby Blink » Wed Dec 23, 2009 12:44 am

Threw a nice esp nuke earlier, flew like a slightly less stable boss. Comparing the wing, the boss had a noticeable curve where the nuke was a bit less so. Like the Force, I think the nuke sits in between the boss and the katana, but close to the boss. I'd like to think they would put out an SS version sooner or later.

The most noticeable difference is a deeper rim, definitely more room to get my fingers wrapped all the way around. The extra grip might have gotten me some more on it, it hyzerflipped into an S curve into a 10 mph wind when new.
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Re: Discraft Nuke

Postby mzuleger » Wed Dec 23, 2009 6:26 am

Blink wrote:Like the Force, I think the nuke sits in between the boss and the katana, but close to the boss.


Are you sayong bosses are more over-stable than forces? I have def not found that to be the case.

I can get a boss to turn but have yet to find a force that will turn without torque (throwing ~400ft). However, I am hoping the Nuke is between a katana and boss
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Re: Discraft Nuke

Postby smarkquart » Wed Dec 23, 2009 8:01 am

mzuleger wrote:
Blink wrote:Like the Force, I think the nuke sits in between the boss and the katana, but close to the boss.


Are you sayong bosses are more over-stable than forces? I have def not found that to be the case.

I can get a boss to turn but have yet to find a force that will turn without torque (throwing ~400ft). However, I am hoping the Nuke is between a katana and boss


The two Z Forces I have are almost the same stability as my Destroyers. Both those Forces along with the Champ and Star Destroyers I have are a notch less stable than my beat Star Boss. Thrown flat with a touch of unintentional OAT and I can get those to flip over when throwing full power. They all hold beautiful hyzer lines though. My Champ Boss is the most stable of all those discs, several steps more than my Forces. I really have to do something weird to get that thing to flip and turn. The Champ Boss is so stable, not quite at my XCaliber, that I cannot throw it during the winter due to footing like I normally would during the summer. At this point in the year, I get straighter shots with the Destroyer and Force.
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