Axis of Evil

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Re: Axis of Evil

Postby jubuttib » Fri Sep 30, 2011 2:46 am

7ontheline wrote:Ah ha! Boiling water was the culprit not your homemade disc catcher. I only got a "C" in chemistry but I'm certain that changed the molecular structure or something sciency like that.
My basket is innocent of this, I haven't thrown these in it yet. I threw it two times in a nearby park. It was dark so I didn't notice the missing chunk until after I got home. Must have been a shard of glass or something...
Fightingthetide wrote:So what do your C MD2's do that the Axis doesn't, and vice versa?
The Axis powers down better than the C-MD2 and the C-MD2 powers up better than the Axis, and is better in the wind. Power mid vs. finesse mid.
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Re: Axis of Evil

Postby Fightingthetide » Fri Sep 30, 2011 6:52 am

Thanks jubuttib. Simple enough, but it makes sense.

What is everyone else throwing with their Axis?
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Re: Axis of Evil

Postby Joz » Fri Sep 30, 2011 9:05 am

Fightingthetide wrote:Thanks jubuttib. Simple enough, but it makes sense.

What is everyone else throwing with their Axis?


I agree with jubuttib. I've tried to make my Axes replace my MD2s, but the C-lines are definitely better for wind and power throws. However the Axis is just awesome at line sculpting and powering down. I don't really use understable mids, but I carry c-md2s, vector, a gator (side arm shots), and now the axis.
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Re: Axis of Evil

Postby Crosseyed0811 » Fri Sep 30, 2011 9:21 am

I personally don't "power up" anything too well, so the Axis is my main midrange right now. Have a Roc still in the bag for now but I'm planning to replace it with a Vector for headwinds and hopefully put a little more on a FH shot with it.
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Re: Axis of Evil

Postby JR » Fri Sep 30, 2011 9:58 am

jubuttib wrote:
7ontheline wrote:Ah ha! Boiling water was the culprit not your homemade disc catcher. I only got a "C" in chemistry but I'm certain that changed the molecular structure or something sciency like that.
My basket is innocent of this, I haven't thrown these in it yet. I threw it two times in a nearby park. It was dark so I didn't notice the missing chunk until after I got home. Must have been a shard of glass or something...
Fightingthetide wrote:So what do your C MD2's do that the Axis doesn't, and vice versa?
The Axis powers down better than the C-MD2 and the C-MD2 powers up better than the Axis, and is better in the wind. Power mid vs. finesse mid.


Axis does not need a lot of powering down, but benefits from it. My first impression is that it is a way more safer Comet/Fuse. More HSS forgives a lot of errors better than those other rivals. My first day and the Axis ain't officially in, but they work better than my X Buzzzes, but Z Buzzzes stay for more power handling and fade- I need more experience in the wind with the Axes i got to see if wind duties are still the domain of the Z Buzzz, like i suspect.
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Re: Axis of Evil

Postby jubuttib » Fri Sep 30, 2011 10:45 am

JR wrote:Axis does not need a lot of powering down, but benefits from it. My first impression is that it is a way more safer Comet/Fuse. More HSS forgives a lot of errors better than those other rivals. My first day and the Axis ain't officially in, but they work better than my X Buzzzes, but Z Buzzzes stay for more power handling and fade- I need more experience in the wind with the Axes i got to see if wind duties are still the domain of the Z Buzzz, like i suspect.
Yep. It doesn't need to be powered down, but when I do it works better than the C-MD2.

If I didn't have the Axis I'd still have a seasoned P-MD2 in that slot, so it's not that it's generated a new slot in my bag. A four mid lineup works for me.
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Re: Axis of Evil

Postby discspeed » Fri Sep 30, 2011 11:54 am

jubuttib wrote:Oh poop.
Image
Image
No idea what it hit, but it had to be seriously sharp.

EDIT: This new overmold (since the Vector, haven't seen it in the textured nor the re-tooled IONs) doesn't seem to be as resistant to chunking as the older, softer and gummier one. I've NEVER seen anything like this, not even close, happening to an ION, and I have a really sharp and edgy basket.


That's pretty crazy...I've never seen anything even close to that happen to any of my Vectors or Ions. Hopefully it was just a freak occurrence.
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Re: Axis of Evil

Postby mejlholm » Fri Sep 30, 2011 11:55 am

So I went ahead and got some other colors than the pink ones I already got. These are definitely way more flat, so I'm looking forward to testing them out soon. The pink ones i got are probably still usable as they fit nicely between a vector and a axis (or at least that is what I'm hoping).

I've taken a pic, so that anybody interested can see what a domey axis looks like (Though the pic resolution isn't that great).

Image
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Re: Axis of Evil

Postby Crosseyed0811 » Fri Sep 30, 2011 11:59 am

mejlholm wrote:So I went ahead and got some other colors than the pink ones I already got. These are definitely way more flat, so I'm looking forward to testing them out soon. The pink ones i got are probably still usable as they fit nicely between a vector and a axis (or at least that is what I'm hoping).

I've taken a pic, so that anybody interested can see what a domey axis looks like (Though the pic resolution isn't that great).

...pic snip...


Looks about like what I have seen between the Pinks and Non-Pinks...
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Re: Axis of Evil

Postby LumberJack » Fri Sep 30, 2011 12:31 pm

With the pink Axes, how are they more stable? How do they perform on a 300'+ headwind or crosswind shot? Would a pink Axis challenge an overstable mid?
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Re: Axis of Evil

Postby what'shisname » Fri Sep 30, 2011 1:36 pm

Got out to get a couple tosses in with my new Green and Pink Axisisis. The Pink I got is almost as flat as the Green one but it's 180 and the green is 178. I didn't get many throws in with them but from what I did I really like them. Can't wait to get them out to the field a bit to test them out some more.
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Re: Axis of Evil

Postby Segovia » Fri Sep 30, 2011 2:09 pm

LumberJack wrote:With the pink Axes, how are they more stable? How do they perform on a 300'+ headwind or crosswind shot? Would a pink Axis challenge an overstable mid?


My pink is slightly domier, and now that I've thrown it a few times I'd say its definitely stable than my flatter orange...but on a 330' + calm shot it still holds lines super well. It's not overstable enough (in my opinion) to be used in an overstable slot.
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Re: Axis of Evil

Postby 7ontheline » Fri Sep 30, 2011 3:07 pm

I had some early release issues today on the course with the Axis. I'm trying to pare my molds and have taken my Orcs and JOKERi out of the bag and didn't throw the Fuse or Comet today so my new Axis got a lot of work. When I took it slow and easy the Axis flew stable but when I really needed a little more low ceiling distance, I let it go early. More practice required. I'm thinking my whippets will handle any shortish overstable duties, my Kenny glow for slightly overstable and wind duty, the Axis for stable, and I'll flick anything I need to go right... or the Comet will be back and the Axis will be up for trade. :|
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Re: Axis of Evil

Postby zj1002 » Fri Sep 30, 2011 5:26 pm

I dislike the axis. I also don't like the ion
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Re: Re: Axis of Evil

Postby zenn0913 » Fri Sep 30, 2011 5:58 pm

zj1002 wrote:I dislike the axis. I also don't like the ion


Word.

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