AciDBatH666 wrote:I know, thinking games hurt my brain too.
It's less the thinking and more the repetitive building up of bases, forces, etc... all for like a 2 minute explosion of battle.
Well it all depends what you're into. I'm into a little bit of everything. FPS, RTS, MMO.... I've got a friend that thought the same way as you who just can't get into Starcraft. He has ZERO patience, and can't stand those first 5-10 minutes where he has no idea what the other people are doing. But that's part of the draw to the game. You HAVE to scout and put pressure on your opponents to know what they're doing, know how to counter it... Decide when to attack, when to suck it up and pull back to take fewer losses. It's a completely ridiculously paced game of chess. It's very well balanced game as well. It's got that Rock/paper/scissors mentality, but you can overcome a loss if you know not only your strengths, but also your opponent's weaknesses and exploiting them.
If you're getting busted up that quick, it's probably because you didn't scout and put zero pressure on you opponent. I'm finding when I pester someone with zerglings early on and ruin their economy, I can quickly build up stronger forces and plow over them within minutes of me destroying their macro. Smart players learn how to counter this, and put pressure on the others so they can't get to the point of expanding. I'll admit I'm not the greatest at it, and have failed at it many times but I'm trying
I've played slow matches where the guy just turtled up. I've dropped in some roaches in the back of his base and tore up his SCVs, shoving his economy into a dead stop. From there i just bombarded him with attacks from multiple angles while he slowly lost pieces of his split up forces because he couldn't decide where to send em. So I just killed his Macro and picked him apart. Other matches I get rolled on because I held out a little bit and tried to build up more macro, when the other guy went for a small offense and ate me up because I chose the route I chose. But he scouted me and saw it. That's the planning aspect of the game.
It can go so many ways. That's my draw to it. Some don't like it, and that's cool. I'll admit it's not for everyone. Especially if you lack patience.