Testing Camera and Drives Feedback

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Testing Camera and Drives Feedback

Postby MNDG123 » Wed Oct 26, 2011 10:19 am

[Hey Guys- New to the site but heard this is the place to go for great feedback. We did some testing with a phone camera for HD video and I decided to put it up for review of our form and video quality. Very "rough draft" footage but just curious to think if it would work for event footage etc and how you guys think we both could improve. Generally maxing out at 425 with an average of 330-350 and mostly throwing a River, Flow, Sword, Fuse/Pain, Striker, Vision, destoryer, or blitz.

Thanks for any advice/feedback and looking forward to future posts here.

http://www.youtube.com/user/MNHomesNetwork#p/u/2/rvLQ3R8qFG0
Sorry for no editing they were uploaded right from the phone via youtube app.

http://www.youtube.com/user/MNHomesNetwork#p/u
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Re: Testing Camera and Drives Feedback

Postby JR » Wed Oct 26, 2011 9:56 pm

Hi and welcome here. Sorry to start out with so little info initially after advertising this place to you on DGP.TV, but i'm super busy with several video projects now. I haven't had much sleep in 3 days and have been going full tilt every waking second. And the work keeps on piling doing several projects simultaneously.

Filming from the left side shows the form best. When you are throwing to a hole, that the reviewers don't know, they have to guess, what you are trying to accomplish. Therefore for form review you want to throw a flat shot in an open space on even ground. That will tell the most about your form. The camera is good enough for seeing most things. High speed cameras are needed for some stuff, but almost everything can be seen from your video.

The guy with the beard doesn't use the Swedish style with the left arm. It should be more like a hockey slap shot. As it is the left arm is away from the body not moving faster than the torso and that is slowing down the rotation of the body toward the target. The guy without the beard lifts his left leg up from the ground way too early. Because every motion has an equal and opposite motion in physics, the whip of the arm forward will resist turning toward the target. You need the left leg to counter the back and looking from up to down counterclockwise counter force of the arm motion. The way you do it is to either leave the left leg on the ground pushing forward until after the disc has ripped out of your fingers or do the Feldy kick. It is an active motion with the left leg moving powered by its own muscles forward and to the right. As long as you don't ram the left leg too hard to the rear of the right knee misaligning yourself having the legs touching each other ain't a problem. He needs to move the leg farther to the right and forward with a lot more speed.

I hope others will comment more. I'll get back to you, when i have more time.
Flat shots need running on the center line of the tee and planting each step on the center line. Anhyzer needs running from rear right to front left with the plant step hitting the ground to the left of the line you're running on. Hyzer is the mirror of that.
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Re: Testing Camera and Drives Feedback

Postby MNDG123 » Thu Oct 27, 2011 8:00 am

THANKS! I will post a better left side video for review also. We have time and a life also so no worries on the delayed response. Have a nice day everyone!
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Re: Testing Camera and Drives Feedback

Postby JR » Thu Oct 27, 2011 9:35 pm

I look forward to your next video. It's easier to guess, what you were trying to do on flat ground and hope there's less swaying in the camera during the throw so that it's easier to see the motions. A good trick for that is to not breathe during the throw.
Flat shots need running on the center line of the tee and planting each step on the center line. Anhyzer needs running from rear right to front left with the plant step hitting the ground to the left of the line you're running on. Hyzer is the mirror of that.
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Re: Testing Camera and Drives Feedback

Postby MNDG123 » Wed Nov 09, 2011 9:35 am

http://www.youtube.com/watch?v=IhpgeJ_3uy4

This is a longer video with multiple drives/angles. Found a decent editing program too and finally on the right track to making some quality videos... we hope :) thanks for any feedback!
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Re: Testing Camera and Drives Feedback

Postby JR » Thu Nov 10, 2011 2:40 am

You drive a car with both hands on the wheel, not a disc. On the hole, where the bearded guy had roll away and many attempts, he threw steep hyzers, that would hit the hill side in a 90 degree angle, if the disc held the line. Hitting the ground at 90 degrees is called a roller even on flat ground. To minimize rolling away you want to make the disc land at less than 90 degree angle at a minimal speed. That means throwing a disc, that is so understable, that it can move enough right to left at slow speeds without stalling and increasing hyzer so much, that the disc would gain the 90 degree landing angle. Grip seemed to be a problem on those throws. FLX Buzzz for a mid, Trak for a FW driverFLX Surge SS and some of the tackier Gateway putters for grip and breathing on your fingers just before the throw. Maybe hand warmers and there are reusable kinds as well. Using the left hand to twist the flight plate against the thumb should help too. The hip was twisted to the left and it is ok for so steep drives as the last one, but usually you'd want to be more upright at the hips. The putt on that hole had the wrist down, so the front of the disc was lower than the back=diving short of the target. A flat release would probably have gone in.

The bearded guy is making a swimming jump start with the left leg. You lose power and balance=accuracy in pushing up and forward with the left leg. The direction of the left leg push should be forward.

Weight back is an issue and pushing forward should help.
Flat shots need running on the center line of the tee and planting each step on the center line. Anhyzer needs running from rear right to front left with the plant step hitting the ground to the left of the line you're running on. Hyzer is the mirror of that.
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