Steve wrote:I guess I was just looking for advice on what shots a person would have to be confident in order to play a sturdy round. I see all these threads about building bags around discs but not much about the types of shots or skills that make a bag complete.
Maybe something like this
Basic Bag
Putting:
Need to be 100% confident within 15'
Need to know how to compensate for head and tail wind while putting
Need to know how to adjust for uphill and downhill putts
Approaching:
Need to be confident to hit straight, hyzer and anny approaches within a 30' circle most of the time
Need to be confident with short throws into different types of wind and get predictable results
Need to be able to judge distance from basket and assess dangers in between
Driving:
Need to know putters, mids, and drivers that work well with your runup
Need to be able to assess dangers off the pad
Need to know how to pick out a good landing zone with a good approach/putt line to hit
Getting out of Trouble:
Need to know how to pick lines out to a safe landing area
Need to know non-dominant throws with a little confidence
These are better examples of what I was looking for. I am at least at the levels above and am not concerned with my specific game. Just looking for what everyone else thinks is mandatory and what is better focused on later after developing the basics.
The PDGA has published something like this for the various divisions, trying to define the individual skills needed to compete in each division (I think authored by Guru, former PDGA Executive Director Brian Hoeniger).
Really, handicap ratings do a much better job of defining skill levels because there are so many different ways to shoot the same score on a course. Guy #1 could drive well and putt poorly and finish at even par. Guy #2 could drive feebly but upshoot and putt wonderfully and finish at even par. At the point someone possessed of a "Complete Bag of Shots" and was consistent with them, we would call him a top pro. But someone we know to be a top Pro (by handicap ratings) might still have a few significant flaws and overcome those flaws with exceptional skills at what they do best.
Everyone (except the delusional) knows their own strengths and weaknesses. Playing tournaments at different courses will crystallize what those weaknesses are. To get to the Complete Bag, practice your weaknesses.
I have played with fine Pro players who had glaring weaknesses (or maybe better described as lacking certain shots). I know players who have no overhead game (due to injury) even to just pitch out 100 feet. Or no forehands or no rollers or poor tournament head (or in my case, no backhand outside of 250').
The most important shot in the game is the putt. More than any other shot, the putt determines who wins and who loses any given round. So if I had to bet on two guys, one with the Complete Bag and the other The Superior Putter, I put my money on the Putter.
The jump putt may be the most devastating weapon in the game. I have seen rounds where players make everything within 100 feet. Driving/upshooting accuracy doesn't mean much for a jump putter on their game. Bad luck or rollaways don't matter. Most sins can be erased with a blunt edged disc.