JR wrote:I don't know how much more overstable you need for each disc. HPP Wizards are somewhat more overstable and Premium Jokeris are even more overstable by a fair deal. A little more overstable than the Warship means straight and even more overstable means a fading disc so what is it that you need? The Warship is long so that limits the options and probably the best match is Axis in the newest plastic. The Saint is long because of the glide but they do fade. More fade would mean a pretty hard fading disc moderately overstable role that is so a faster less gliding disc could be some PD plastic variation. PDs come in very different stabilities and flight characteristics so you might find one that you like and despite being faster the lesser glide of C PDs and the good powering down abilities might just work. Perhaps P PD2 could suite you if not when new probably after breaking in.
Wizards are ok - I don't need overstable counterparts for them.
By overstable I mean pretty overstable. (Think new star rocs, eagle and star max).
I've been thinking about the Aftershock to compliment the Warship (I've got a few of those somewhere).
Is the saint really as long as the PD? I'll probably get a Saint and compare it to my eagles anyways.
If no other suggestions come - i'll probably match the Sword with a star Max.