In addition to stability the speed of the disc is a factor as well. None of the mega overstable warp speed drivers like Stiletto or Nuke OS turn as slowly as a good Opto XXX, a 1st Run Premium RESPECTi or a nice flat Champ Firebird. And when it comes to distance, at some point the extra glide you get from a really slow turning disc like the XXX doesn't help you as much as the faster speed/lower drag of a warp speed driver, so many good OH throwers can get more distance from a Stiletto than an XXX, whereas for most people it's the other way around. And of course they will fly on very different lines as well. =)keltik wrote:you can throw any disc you want to over head. How quickly the disc turns/flips/rolls depends on its stability. flippy discs will roll faster and appear to spike harder and thus fly a shorter distance. Hoggish discs will resist the roll longer and thus fly farther. and yes overhead shots will wear your shoulder out if you do not train for them or use proper technique.
Tilted what way? A right hand thumber with a faster flipping disc should flip around at about the same rate almost regardless of angle, as long as it's angled to the right, so you'd just be reducing the time it flies flat. Angle it to the left though and it might cross over to huge anhyzer territory and not fly on a normal thumber line at all.JR wrote:Also you can change the apparent glide of a non xxx overstable warp speeder by releasing it tilted so that it will fly flat for a longer time. At least if you have enough power overhead to flip the disc enough. Experimentation with the release angle can you give added distance easily.
tjh0188 wrote:The only rivers I have really liked have been the heavy gold lines that are kinda flattish. They glide forever! Holds a very long Anny before barely fading out
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