BentElbow11 wrote:Well, any driver that has any turn is described by him as an understable POS. If he can't control a Sorcerer, Renegade, or Flow, like he says he can't, I don't think there's any doubt as to what's going on. Of course, it has be the disc's fault, LOL.
The Renegade is a driver I throw, and I think it's a superb driver in the stable-understable category. I hate to see it repeatedly trashed here by a hack who doesn't know what the hell he's talking about. And that goes for all the other drivers he's dumped on because he can't throw them.
BentElbow11 wrote:So do I, that and poor distance...the 2 usually go together.
Good luck getting him to take that advice. The numbers on the discs are wrong, anybody who disagrees with him is wrong, Westside, DD, and Innova don't know what they're doing, etc, etc.
BentElbow11 wrote:LOL, no, I didn't mean me, I meant I also think he has OAT.
Timing is usually what causes me to be off in driving. That's why it's important to relax and smooth things out(i.e. slow down)
JR wrote:Any throw routine should have the planning stage where you decide what to throw and how then clearing the head of thoughts and if tension seems to be a problem yawning inhaling fully then exhaling while dropping down raoised arms as limp as possible then shaking up the arms a bit. If you are not loose after that the chemicals won't help much either probably. To stay calm and free of disruptive thoughts you gotta trust your routine so using familiar discs with familiar shots just like in the Discraft putting confidence clinic helps. So it has got to be you not mind altering chemicals that do the work because you'll pass out from booze etc. in a round if you are jittery and imagine that having some more before each throw is gonna help you get where you need to be mentally. Physcial tension mostly comes from mental tension. A good warm up and post round exercise and stretching should rid you of tight muscles and of course not lifting weights prior to the rounds helps a ton in staying loose muscle wise.
BentElbow11 wrote:Very interesting...
From a post by PMantle on DGCR:
"I've tried lots of discs. Despite the claims here that I don't have the arm for them, Terns are always my longest discs when I throw on a soccer field or on a course..."
Gee, I wonder why people on DGCR are questioning whether he has the "arm" to throw a Tern? No wonder the Tern is flying overstable for him. And to rationalize not having the arm to throw the Tern, he insists other wide-rimmed drivers like the Sorcerer and Renegade are way more understable than his Tern, while the opposite is true.
BentElbow11 wrote:It's a good disc. I remember thinking my 2 early run champ Terns were more stable than the numbers suggested. At the time Innova hadn't assigned -2,2 to champ Terns, but were still going with the original numbers of -4,2...when the champ was the only version being run. They then changed it to -2,2 for the champ. That's spot on, IMO. And it's not overstable whatsoever...but it can be "speed stable" for slower arms. The other plastics are more understable and sound a lot closer to the original -4,2 number. So, you might not be getting the GStar and Star fully up to speed either, but the understability of those is changing the flight from straight w/fade to turning right or S curves. I'm assuming the distance is the same, or very close, and just the flight path is different.
It sounds like you're borderline on the real wide-rimmed stuff, Uncle. At around 400 ft, you're probably on the cusp of reaching the true flight characteristics of these discs. So am I, and it's why I've disc'd down from drivers like the Boss, Havoc, and Bolt. Who needs them when you can get other easier to throw drivers out just as far? Anyway, 400 ft is certainly respectable for a Tern, but if you can throw your champ Beast just as far and straighter, sounds like a plan!
Users browsing this forum: Bing [Bot] and 4 guests